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// ==UserScript== // @name autoclicker [Idle Game Maker] // @namespace http://tampermonkey.net/ // @version 0.0.1 // @description autoclick for games created with Idle Game Maker // @author mtk5 // @license MIT // @match http://orteil.dashnet.org/igm/* // @match http://orteil.dashnet.org/igm/?g=* // @match http://orteil.dashnet.org/igm/index.html?g=* // @grant none // ==/UserScript== (function() { 'use strict'; var autoclick = true; var autobuy_buildings = false; var autobuy_upgrades = false; function keyup(e) { if(e.key == '0') { autoclick = !autoclick; autobuy_buildings = !autobuy_buildings; autobuy_upgrades = !autobuy_upgrades; } if(e.key == '1') { autoclick = !autoclick; } if(e.key == '2') { autobuy_buildings = !autobuy_buildings; } if(e.key == '3') { autobuy_upgrades = !autobuy_upgrades; } } setTimeout(function() { var gpl = document.body.querySelector('[src="player.html"]'); if(gpl) { var iframeDocument = gpl.contentDocument || gpl.contentWindow.document; if(iframeDocument && iframeDocument.body) { var ifb = iframeDocument.body; ifb.addEventListener('keyup', keyup, false); var box = ifb.getElementsByClassName('box-things'); var builds = box[2]; var ups = box[3]; setInterval(function() { if(autoclick == true && ifb.getElementsByClassName("thing button") != null && ifb.getElementsByClassName("thing button")[0] != null) { ifb.getElementsByClassName("thing button")[0].click(); } }, 0.1); setInterval(function() { if(autoclick === true) { if(ifb.getElementsByClassName("thing shiny bigButton noText") != null && ifb.getElementsByClassName("thing shiny bigButton noText")[0] != null) { ifb.getElementsByClassName("thing shiny bigButton noText")[0].click(); } if(ifb.getElementsByClassName("thing shiny noText") != null && ifb.getElementsByClassName("thing shiny noText")[0] != null && ifb.getElementsByClassName("thing shiny noText")[0].className.includes('noClick') == false) { ifb.getElementsByClassName("thing shiny noText")[0].click(); console.log("shiny clicked"); } } if(autobuy_buildings === true && builds !== null && builds.childNodes != null) { builds.childNodes.forEach(function(e) { if(e.className.includes("cantAfford") == false) { e.click(); } }); } if(autobuy_upgrades == true && ups !== null && ups.childNodes != null) { ups.childNodes.forEach(function(e) { if(!e.className.includes("cantAfford") && e.className.includes('notOwned') == true) { e.click(); } }); } }, 1000); } } else { console.log('game not found.'); } }, 2500); })();